Shades Mansion is a minimalist strategy game that blends board tactics with a dark, dungeon-like atmosphere.
Choose your side — light or dark — command your pieces, and use strategy to conquer the mansion.
- Turn-based tactical gameplay on a grid
- Two opposing sides: Light pieces and Dark pieces
- Each piece can move a limited distance per turn
- Attack enemy pieces with precise positioning
- End your turn when all your pieces have moved
- The match ends when one side loses all its pieces
- React + TypeScript
- Vite (for fast development)
- Material UI (MUI) for interface components
- Add a tutorial and options screen
- Implement gray pieces that can be recruited by either side
- Expand the board and enable camera movement
- Introduce special abilities and unique piece types
This project was created for learning and experimentation with React, TypeScript, and game logic design.
It focuses on simplicity, modularity, and clean architecture while remaining fully functional and extensible.