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CC 1.0

Flappy bird on arduino

This is a simple game, that I wrote in a week to refresh my C skills and to get used to working with arduino. It uses 128x32 SSD1306-based OLED screen and one button for inupt.

Features

  • animated bird
  • level intro/outro
  • animated objects on level with a degree of interactivity
  • simple collision detection
  • linear up/down movement
  • bird energy limiter
  • score counter
  • main menu
  • highscores with optional storage to EEPROM
  • godmode toggle
  • screen turns off on idle

TODO

  • more objects on the level
  • better level design
  • improve all animations
  • non-linear movement and energy usage
  • consumable objects on level (+energy)
  • interactions with non-fatal objects (+score, -energy)
  • add interaction animations with objects

MAYBE

  • replace Adafruit lib with own code
  • detect double-click, use it for eg short-range teleportation

About

Just a silly small game to get used to work with arduino and i2c screen. Flappy bird style.

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