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Added more game types, including BSFixedString
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@@ -4,6 +4,7 @@ namespace BSTEventDetail | |
{ | ||
class SinkBase | ||
{ | ||
public: | ||
virtual ~SinkBase() = 0; | ||
}; | ||
} | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,4 @@ | ||
#include "sfse/GameTypes.h" | ||
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decltype(BSStringPool::Entry::GetEntry) BSStringPool::Entry::GetEntry(0x03149530); | ||
decltype(BSStringPool::Entry::Release) BSStringPool::Entry::Release(0x00836C2C); |
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