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version and cmake tick
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ianpatt committed Aug 22, 2024
1 parent 5984fd3 commit da9b3ee
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Showing 5 changed files with 19 additions and 11 deletions.
6 changes: 3 additions & 3 deletions cmake/versioning.cmake
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@@ -1,10 +1,10 @@
set(SFSE_VERSION_MAJOR 0)
set(SFSE_VERSION_MINOR 2)
set(SFSE_VERSION_PATCH 10)
set(SFSE_VERSION_PATCH 11)

set(RUNTIME_VERSION_MAJOR 1)
set(RUNTIME_VERSION_MINOR 12)
set(RUNTIME_VERSION_PATCH 36)
set(RUNTIME_VERSION_MINOR 13)
set(RUNTIME_VERSION_PATCH 61)
set(RUNTIME_VERSION_TYPE 0)

math(
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4 changes: 4 additions & 0 deletions sfse/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,8 @@ source_group(
Hooks_Scaleform.h
Hooks_Command.cpp
Hooks_Command.h
Hooks_Serialization.cpp
Hooks_Serialization.h
)

source_group(
Expand All @@ -112,6 +114,8 @@ source_group(
PluginAPI.h
PluginManager.cpp
PluginManager.h
Serialization.cpp
Serialization.h
)

source_group(
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11 changes: 6 additions & 5 deletions sfse_common/sfse_version.h
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Expand Up @@ -4,10 +4,10 @@
// these have to be macros so they can be used in the .rc
#define SFSE_VERSION_INTEGER 0
#define SFSE_VERSION_INTEGER_MINOR 2
#define SFSE_VERSION_INTEGER_BETA 10
#define SFSE_VERSION_VERSTRING "0, 0, 2, 10"
#define SFSE_VERSION_INTEGER_BETA 11
#define SFSE_VERSION_VERSTRING "0, 0, 2, 11"
#define SFSE_VERSION_PADDEDSTRING "0001"
#define SFSE_VERSION_RELEASEIDX 17
#define SFSE_VERSION_RELEASEIDX 18

#define MAKE_EXE_VERSION_EX(major, minor, build, sub) ((((major) & 0xFF) << 24) | (((minor) & 0xFF) << 16) | (((build) & 0xFFF) << 4) | ((sub) & 0xF))
#define MAKE_EXE_VERSION(major, minor, build) MAKE_EXE_VERSION_EX(major, minor, build, 0)
Expand Down Expand Up @@ -46,13 +46,14 @@
#define RUNTIME_VERSION_1_12_30 MAKE_EXE_VERSION(1, 12, 30) // 0x010C01E0 editor released
#define RUNTIME_VERSION_1_12_32 MAKE_EXE_VERSION(1, 12, 32) // 0x010C0200 hotfix
#define RUNTIME_VERSION_1_12_36 MAKE_EXE_VERSION(1, 12, 36) // 0x010C0240
#define RUNTIME_VERSION_1_13_61 MAKE_EXE_VERSION(1, 13, 61) // 0x010D03D0 car

#define PACKED_SFSE_VERSION MAKE_EXE_VERSION(SFSE_VERSION_INTEGER, SFSE_VERSION_INTEGER_MINOR, SFSE_VERSION_INTEGER_BETA)

// information about the state of the game at the time of release
#define SFSE_TARGETING_BETA_VERSION 0
#define CURRENT_RELEASE_RUNTIME RUNTIME_VERSION_1_12_36
#define CURRENT_RELEASE_SFSE_STR "0.2.10"
#define CURRENT_RELEASE_RUNTIME RUNTIME_VERSION_1_13_61
#define CURRENT_RELEASE_SFSE_STR "0.2.11"

#if GET_EXE_VERSION_SUB(RUNTIME_VERSION) == RUNTIME_TYPE_BETHESDA
#define SAVE_FOLDER_NAME "Starfield"
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6 changes: 3 additions & 3 deletions sfse_readme.txt
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@@ -1,11 +1,11 @@
Starfield Script Extender v0.2.10 pre-alpha
Starfield Script Extender v0.2.11 pre-alpha
by Ian Patterson, Stephen Abel, and Expired

The Starfield Script Extender, or SFSE for short, is a modder's resource that expands the scripting capabilities of Starfield. As the editor is not out, it's mostly a plugin loader for now. Depending on where modders show interest, this will expand to Scaleform and Papyrus (or other things) over time.

[ Compatibility ]

SFSE will support the latest version of Starfield available on Steam, currently 1.12.36. The Gamepass/MS Store/EGS version is unsupported. Do not email asking for support.
SFSE will support the latest version of Starfield available on Steam, currently 1.13.61. The Gamepass/MS Store/EGS version is unsupported. Do not email asking for support.

[ Installation ]

Expand All @@ -15,7 +15,7 @@ SFSE will support the latest version of Starfield available on Steam, currently

[ FAQ ]

* Xbox version?
* Console version?
- No, not possible due to restrictions put in place by the manufacturers.

* My virus scanner complains about sfse_loader!
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3 changes: 3 additions & 0 deletions sfse_whatsnew.txt
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@@ -1,3 +1,6 @@
0.2.11
- support for 1.13.61

0.2.10
- support for 1.12.36

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