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Project Title

E - Learning App

Description

E-learning app crafted with Flutter, designed to provide a seamless, interactive, and engaging learning experience. Whether you're a student, professional, or lifelong learner, E learning App offers a versatile platform to enhance your knowledge and skills anytime, anywhere.

KEY FEATURE:

1.Cross-Platform Excellence: Built with Flutter, LearnSmart ensures a consistent and high-quality experience on both iOS and Android devices, delivering smooth and responsive performance.

2.Extensive Course Library: Access a vast collection of courses across various subjects, including academic disciplines, professional skills, and personal development topics, all curated to meet diverse learning needs.

3.Interactive Content: Engage with interactive lessons featuring quizzes, assignments, and multimedia elements like videos and animations to enhance comprehension and retention.

4.Personalized Learning Experience: Benefit from customized course recommendations and learning paths based on your interests, progress, and goals, ensuring a tailored educational journey.

5.Offline Mode: Download courses and materials to study offline, enabling continuous learning without an active internet connection.

Technology:

E - learning app is built with Flutter, a powerful UI toolkit developed by Google, allowing us to deliver a consistent and high-performance experience across both Android and iOS platforms. Flutter’s cross-platform capabilities ensure that you receive a native-like experience regardless of your device.

Installation

Instructions on how to install and set up the project. Prerequisites Before you begin, ensure you have the following installed:

a)Flutter SDK: Download and install Flutter. b)Dart SDK: Included with Flutter. c)Visual Studio Code (VS Code): Download and install VS Code. d)Flutter and Dart Extensions for VS Code: Install these from the VS Code Marketplace.

Clone the Repository Start by cloning the project repository to your local machine:

bash: Copy code git clone https://github.com/heyysky/ELearningApp.git cd yourproject

Install Dependencies Next, navigate to the project directory and install the necessary dependencies using Flutter's package manager:

bash: Copy code flutter pub get

Configure the App Depending on your project, you might need to set up environment variables or configuration files. Check the project's documentation or .env.example file for specific configuration details.

Run the App: To run the app in your local development environment, use the following command:

bash: Copy code flutter run This will launch the app on your connected device or emulator. Ensure you have an emulator running or a physical device connected before executing the command.

Usage: Launching the App To start the app from VS Code, follow these steps:

  1. Open VS Code and navigate to the project folder.

  2. Open the terminal in VS Code (`Ctrl + `` or through the menu: Terminal > New Terminal).

  3. Run the app by executing:

bash: Copy code flutter run The app should launch on the emulator or connected device. You can also use the green "Run" button in the VS Code toolbar if you have the Dart and Flutter extensions installed.

Debugging To debug the app:

Set breakpoints in your code by clicking next to the line numbers in your Dart files. Run the app in debug mode (F5 or by selecting the "Debug" option from the Run menu). Building the App To build the app for release:

For Android: bash: Copy code flutter build apk --release For iOS (requires macOS):

bash: Copy code flutter build ios --release Refer to the Flutter documentation for detailed instructions on deploying your app to app stores.

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MIT License

Copyright (c) [2024] [Sourabh Kumar ]

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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