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internal/shaderlister: bug fix: skip tests when Go is not found (e.g.…
Steam #5061: Commit 864f826 pushed by hajimehoshi
November 10, 2024 14:35 4m 48s main
November 10, 2024 14:35 4m 48s
November 10, 2024 14:28 5m 6s
internal/shaderlister: refactoring: do not use github.com/hajimehoshi…
Steam #5059: Commit 9b84981 pushed by hajimehoshi
November 10, 2024 14:04 4m 44s main
November 10, 2024 14:04 4m 44s
all: update dependencies
Steam #5058: Commit 1d5a8bc pushed by hajimehoshi
November 10, 2024 13:42 4m 48s main
November 10, 2024 13:42 4m 48s
internal: add shaderlister
Steam #5057: Commit 99bbe71 pushed by hajimehoshi
November 10, 2024 13:23 5m 4s main
November 10, 2024 13:23 5m 4s
November 9, 2024 15:24 4m 58s
internal/vettools: return non-nil value
Steam #5055: Commit 03cbfac pushed by hajimehoshi
November 9, 2024 13:47 4m 47s main
November 9, 2024 13:47 4m 47s
vector: add (*Path).ApplyGeoM
Steam #5054: Commit db04c37 pushed by hajimehoshi
November 9, 2024 10:07 4m 55s main
November 9, 2024 10:07 4m 55s
examples/lines: refactoring
Steam #5053: Commit e860747 pushed by hajimehoshi
November 9, 2024 09:38 4m 53s main
November 9, 2024 09:38 4m 53s
vector: add DrawFilledPath, StrokePath, and FillRule
Steam #5052: Commit 1a42372 pushed by hajimehoshi
November 9, 2024 09:19 4m 50s main
November 9, 2024 09:19 4m 50s
internal/graphicsdriver/opengl: refactoring
Steam #5051: Commit b6d539d pushed by hajimehoshi
November 9, 2024 08:41 5m 7s main
November 9, 2024 08:41 5m 7s
internal/graphicsdriver/opengl: bug fix: use GLX when possible for ES
Steam #5050: Commit 1e583e6 pushed by hajimehoshi
November 6, 2024 17:14 4m 53s 2.8
2.8
November 6, 2024 17:14 4m 53s
internal/graphicsdriver/opengl: bug fix: use GLX when possible for ES
Steam #5049: Commit 4be626f pushed by hajimehoshi
November 6, 2024 17:08 5m 22s main
November 6, 2024 17:08 5m 22s
audio: bug fix: (*Player).Position is not updated correctly
Steam #5048: Commit 7b5054c pushed by hajimehoshi
November 6, 2024 13:17 4m 51s main
November 6, 2024 13:17 4m 51s
audio: remove locks from (*Player).Position
Steam #5047: Commit 0981355 pushed by hajimehoshi
November 6, 2024 12:12 5m 8s main
November 6, 2024 12:12 5m 8s
November 6, 2024 02:16 4m 47s
November 6, 2024 02:15 1m 50s
November 4, 2024 05:34 4m 46s
internal/graphicsdriver/playstation5: bug fix: compilation error
Steam #5043: Commit 1014e45 pushed by hajimehoshi
November 3, 2024 10:47 4m 44s main
November 3, 2024 10:47 4m 44s
internal/graphicsdriver/playstation5: update NewShader
Steam #5042: Commit 72e2941 pushed by hajimehoshi
November 3, 2024 10:10 5m 0s main
November 3, 2024 10:10 5m 0s
internal/graphicsdriver/playstation5: update
Steam #5040: Commit c13e4fe pushed by hajimehoshi
November 2, 2024 13:18 5m 11s main
November 2, 2024 13:18 5m 11s
text/v2: cache origin X positions for GoXFace
Steam #5039: Commit 48daae0 pushed by hajimehoshi
October 29, 2024 00:51 4m 54s v2.9.0-alpha.3
October 29, 2024 00:51 4m 54s
text/v2: cache origin X positions for GoXFace
Steam #5038: Commit 48daae0 pushed by hajimehoshi
October 28, 2024 17:19 4m 53s main
October 28, 2024 17:19 4m 53s
examples/video: put a video file in a separate server
Steam #5037: Commit 332c682 pushed by hajimehoshi
October 28, 2024 16:22 5m 5s v2.8.3
October 28, 2024 16:22 5m 5s
text/v2: refactoring: rename receivers of GoXFace
Steam #5036: Commit 2748f31 pushed by hajimehoshi
October 27, 2024 15:03 4m 45s main
October 27, 2024 15:03 4m 45s