A simple Tetrominos game using Java Swing:
Like any simple Tetrominos game, the goal is to get the highest score by adjusting shape of a moving piece and get a complete row to add your score. With longer time played, the game will give you extra bonus for play time.
When the piece pile is as high as the upper border, game over.
- clone this repo to your local machine
git clone https://github.com/h4x0rMadness/TetrominosGame.git
-
open the project in your Java IDE (like Intellij)
-
make sure you have Java installed on your computer and run it! Use
W
to rotate blocks,S
to speed up falling,A
andD
to slide blocks.
- seven shapes of blocks
- rotation supported (rotation rules here)
- of course, boudary check applied
- find a way to make game pace faster with longer play time
- in-game restart and high score recorder maybe
- some shiny kick-ass cool effects
- bug free