This is a modified/updated version of the software that can be found on paulinternet.nl.
This version contains the following features (additionally to the ones found in the original version):
- requires Java >= 11
- macOS specific fixes
- support for German/european steam versions of the game
- support for macOS Steam version of the game
- support for Linux Steam version of the game (SteamPlay/Proton)
- support for editing garages and cars in them
- support for transferring savegames from Android
- support for reading Android savegames without crashing is still in development
- if you think you can help with this, please take a look at #4
- notifications about new versions
- different download options (additionally to
.jar
):- a
.exe
for windows - a
.app
(and.dmg
) for macOS - a
.deb
for Debian/Ubuntu - a
.rpm
for Fedora/CentOS
- a
- support for theming
Just go to the Releases page and download the file you need.
To build the application:
$ mvn clean install -DskipTests=true
You should now have the following files inside the newly created savegame-editor/target
folder:
gtasaveedit-[version]-jar-with-dependencies.jar
- This is the main executable. You can run it with
java -jar [jarfile]
.
- This is the main executable. You can run it with
You can also build specific application formats. For example: mvn clean package -Pwindows
will create a .exe
file.
Available profiles:
macOS
- builds a
.dmg
and.app
file
- builds a
deb
- builds a
.deb
file
- builds a
rpm
- builds a
.rpm
file
- builds a
windows
- builds a
.exe
- builds a