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Releases: googollee/go-socket.io
Releases · googollee/go-socket.io
New improvements and fixes
- Add client in golang for socket.io server
- Add server logs
- Move from uber zap to slog
- Some fixes
Add DB option for Redis adapter
Add DB option to RedisAdapterOptions (#564) * Add option DB to RedisAdapterOptions
v1.6.3
Minor fix:
- fix: RLock twice when using broadcast.Rooms(nil)
v1.6.2
Changelog
- Add password options to redis adapter
- Hotfix memory leak from session manager in engine.io
- Refactor messages from response errors
v1.6.1
fix: googollee/go-socket.io#507 (#508) Co-authored-by: Fabian Simon
Changes API redis adapter with backward compatibility
add: unix socket for redis_broadcast.go (#464) * add: unix socket for redis_broadcast.go * add: example with unix socket * chore: add breaking row * chore: add breaking row * add: some state work * ref: redis options * add: example * rollback: examples
Add errors and cast check
add errors and cast check (#468) * refactor conn.go method(serveRead) * fixed issue#444 golangci-lint error * try my best to avoid ignoring error(exclude test file) * update README.md,change to check error * update README.md,change to check error * revert golangci-lint * revert golangci-lint code * revert golangci-lint code * add error msg * fixed by comments * fixed by comments Co-authored-by: ralphchen <Wwkkvikthh123>
Refactor main code
v1.5.0 chore
Fix: bug into uuid generate
Merge pull request #441 from hvquy001/master fix: uuid.NewV4() in single-value context error by change to use github.com/gofrs/uuid
Multiple improvements, move go-engine.io to go-socket.io repo
Making a release here since it was a long time since we made the latest release. Includes bug fixes and a consolidation from to packages into one.