Godot Tools for Visual Studio Code 1.2.0
Changelog
- Add support for setting language-server-host
- Improve syntax highlighting
- Update LSP client to 7.0.0 to use the 3.16.0 specification
- Fix some
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node path shorthand regex bugs in syntax highlighting - Fix handling of Windows terminals determined by profiles
- Fix "static func" indent error
- Fix restart of debugging sessions
- Use the LSP defined SymbolKind enum and fix marked
- Fix "Continue" for multiple breakpoints in the same script