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chore: Add Android target support to CI #1131
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…l into ci/android-docker
mujacica
approved these changes
Nov 4, 2025
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This PR adds Android target support to the existing CI pipeline.
To achieve that a new Unreal Engine Docker image was prepared with the Android platform files included and all of the required environment setup (similar to how it was done previously for Windows and Linux):
The
ue4-dockertool allows customizing the base image configuration using the--prerequisites-dockerfile=<path>option which makes it possible to install the Android SDK, NDK, JDK and other components required for building the engine with Android target support enabled.Because the engine's Android files require additional disk space the corresponding Docker images used for plugin packaging became even larger. As a result, the
ubuntu-latest-4-coresrunner is used since simply cleaning up disk space on a defaultubuntu-latestrunner isn't enough to handle the increased size.Also, for UE 5.6 some Sentry's engine fork modifications were needed to resolve build errors when Android support is enabled - https://github.com/EpicGames/UnrealEngine/compare/5.6...getsentry:UnrealEngine:5.6
Related to:
#skip-changelog