Godot Client (and core server sources) for Omega Rising online RPG
Omega Rising is a multiplayer RPG engine server and client using the Godot game engine (https://github.com/godotengine/godot).
Omega Rising client and server are now using Godot 2.2's networking API. Assets (and patching) are to be managed by a separate webserver (not included) to allow the bandwidth and performance requirements of an asset server to be factored out from the server machine.