New Icons#103
Conversation
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RSI Diff Bot; head commit 385a7bc merging into dee4856 Resources/Textures/_Funkystation/Interface/Misc/antag_icons.rsi
Resources/Textures/_Funkystation/Interface/Misc/job_icons.rsi
Resources/Textures/_Funkystation/Interface/Misc/job_icons_borders.rsi
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One thing, weren't the dotted outline meant to show who knows the command manual? |
The dotted outline never really had any consistency in terms of its original usage. The Station AI got a dotted outline. Senior icons originally had a dotted outline before we changed them over to the new palette. It's been vaguely used to indicate "authority", "mindshield status", "expected to mentor", etc. with basically zero consistency. The "command training manual" interpretation is one I've never even heard of before. Given that pretty much every interpretation of the dotted borders is subjective and often entirely superfluous, I opted to remove it after discussing the matter with @Teasq and @Catazeus. Also I think the icons look a lot better without them. |
About the PR
This PR:
_Funkystationfor consistency and ease of use.Why / Balance
If the circumstances around where jobs are going change, this PR will be updated accordingly.
Technical details
All the new icons are filed under
Resources/Textures/_Funkystation/Interface/Misc, in three different RSIs:job_icons.rsi: Any icon that can be used for an ID card (including Syndicate and Zombie, as the Agent ID has access to them) goes here.antag_icons.rsi: Any icon used to indicate antagonist factions (Blood Cult, Revolution, etc.) that isn't already underjob_icons.rsigoes here.job_icons_borders.rsi: The mindshield and broken mindshield (the latter currently not implemented mechanically) sprites go here now, for consistency with Silicon crew indicators (which have a very similar form and function) in the main folders.References to the original RSIs have been replaced with references to the new RSIs where appropriate (with deprecated icons pointing to the original to avoid "missing file" errors). These old icons have also had their
allowSelectionvariables to false to prevent them from showing up in the Agent ID. Thejob.ymlfor wholly new icons is put underResources/Prototypes/_Funkystation/StatusIcon. They have their own localisation strings underResources/Locale/en-US/_Funkystation/job.Media
(Red arrows indicate an "effective replacement", where the job icon does not replace the old icon entirely, but is slated for a job that will replace the job tied to the icon it replaces. The icon replacing the "?" is for the Hospitality Director outlined in funky-station/docs#96. )
Requirements
License
MIT
Breaking changes
(Not sure how breaking these are. I'll remove them if they don't actually matter.)
Quartermaster.png, and should be changed to that fromQuarterMaster.pngwhen referencing the icon in the new RSI.SalvageSpecialist.png, and should be changed to that fromShaftMiner.pngwhen referencing the icon in the new RSI.Changelog
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