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Pure-Rust rewrite of the Linux fontconfig library (no system dependencies) - using ttf-parser and allsorts

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rust-fontconfig

Pure-Rust rewrite of the Linux fontconfig library (no system dependencies) - using allsorts as a font parser to support .woff, .woff2, .ttc, .otf and .ttf

NOTE: Also works on Windows, macOS and WASM - without external dependencies!

Motivation

There are a number of reasons why I want to have a pure-Rust version of fontconfig:

  • fontconfig with all dependencies (expat and freetype) is ~190.000 lines of C (extremely bloated for what it does)
  • fontconfig, freetype, expat and basically any kind of parsing in C is a common attack vector (via maliciously crafted fonts). The Rust version (allsorts) checks the boundaries before accessing memory, so attacks via font files should be less common.
  • it gets rid of the cmake / cc dependencies necessary to build azul on Linux
  • fontconfig isn't really a "hard" library to rewrite, it just parses fonts and selects fonts by name
  • Rust has existing xml parsers and font parsers, just use those
  • It allows fontconfig libraries to be purely statically linked
  • Font parsing / loading can be easily multithreaded (parsing font files in parallel)
  • It reduces the number of necessary non-Rust dependencies on Linux for azul to 0
  • fontconfig (or at least the Rust bindings) do not allow you to store an in-memory cache, only an on-disk cache, requiring disk access on every query (= slow)
  • no_std support ("bring your own font files") for WASM

Now for the more practical reasons:

  • libfontconfig 0.12.x sometimes hangs and crashes (see issue)
  • libfontconfig introduces build issues with cmake / cc (see issue)
  • To support font fallback in CSS selectors and text runs based on Unicode ranges, you have to do several calls into C, since fontconfig doesn't handle that
  • The rust rewrite uses multithreading and memory mapping, since that is faster than reading each file individually
  • The rust rewrite only parses the font tables necessary to select the name, not the entire font
  • The rust rewrite uses very few allocations (some are necessary because of UTF-16 / UTF-8 conversions and multithreading lifetime issues)

Usage

Basic Font Query

use rust_fontconfig::{FcFontCache, FcPattern};

fn main() {
    // Build the font cache (scans system fonts)
    let cache = FcFontCache::build();
    
    // Query a font by name
    let mut trace = Vec::new();
    let results = cache.query(
        &FcPattern {
            name: Some(String::from("Arial")),
            ..Default::default()
        },
        &mut trace
    );
    
    if let Some(font_match) = results {
        println!("Font match ID: {:?}", font_match.id);
        println!("Font unicode ranges: {:?}", font_match.unicode_ranges);
        
        // Get font metadata
        if let Some(meta) = cache.get_metadata_by_id(&font_match.id) {
            println!("Family: {:?}", meta.family);
        }
        
        // Get font file path
        if let Some(source) = cache.get_font_by_id(&font_match.id) {
            match source {
                rust_fontconfig::FontSource::Disk(path) => {
                    println!("Path: {}", path.path);
                }
                rust_fontconfig::FontSource::Memory(font) => {
                    println!("Memory font: {}", font.id);
                }
            }
        }
    } else {
        println!("No matching font found");
    }
}

Font Fallback Chain for CSS font-family

The new API separates font chain resolution from text querying:

  1. resolve_font_chain() - Create a fallback chain from CSS font-family (without text)
  2. chain.resolve_text() - Query which fonts to use for specific text
use rust_fontconfig::{FcFontCache, FcWeight, PatternMatch};

fn main() {
    let cache = FcFontCache::build();
    
    // Step 1: Build font fallback chain (without text parameter)
    let mut trace = Vec::new();
    let font_chain = cache.resolve_font_chain(
        &["Arial".to_string(), "sans-serif".to_string()],
        FcWeight::Normal,
        PatternMatch::DontCare,  // italic
        PatternMatch::DontCare,  // oblique
        &mut trace,
    );
    
    println!("CSS fallback groups: {}", font_chain.css_fallbacks.len());
    for group in &font_chain.css_fallbacks {
        println!("  CSS '{}' resolved to {} fonts", group.css_name, group.fonts.len());
    }
    
    // Step 2: Query which fonts to use for specific text
    let text = "Hello 你好 Здравствуйте";
    let font_runs = font_chain.query_for_text(&cache, text);
    
    println!("\nText '{}' split into {} font runs:", text, font_runs.len());
    for run in &font_runs {
        println!("  '{}' -> font {:?}", run.text, run.font_id);
    }
}

Character-by-Character Font Resolution

For fine-grained control, use resolve_text() to get per-character font assignments:

use rust_fontconfig::{FcFontCache, FcWeight, PatternMatch};

fn main() {
    let cache = FcFontCache::build();
    
    let chain = cache.resolve_font_chain(
        &["sans-serif".to_string()],
        FcWeight::Normal,
        PatternMatch::False,
        PatternMatch::False,
        &mut Vec::new(),
    );
    
    // Get font assignment for each character
    let text = "Hello 世界";
    let resolved = chain.resolve_text(&cache, text);
    
    for (ch, font_info) in resolved {
        match font_info {
            Some((font_id, css_source)) => {
                let font_name = cache.get_metadata_by_id(&font_id)
                    .and_then(|m| m.name.clone().or(m.family.clone()))
                    .unwrap_or_default();
                println!("'{}' -> {} (from CSS '{}')", ch, font_name, css_source);
            }
            None => println!("'{}' -> NO FONT FOUND", ch),
        }
    }
}

List All Fonts Matching a Pattern

use rust_fontconfig::{FcFontCache, FcWeight};

fn main() {
    let cache = FcFontCache::build();
    
    // List all fonts - filter by properties
    let bold_fonts: Vec<_> = cache.list().into_iter()
        .filter(|(pattern, _id)| {
            matches!(pattern.weight, FcWeight::Bold | FcWeight::ExtraBold)
        })
        .collect();

    println!("Found {} bold fonts:", bold_fonts.len());
    for (pattern, id) in bold_fonts.iter().take(5) {
        println!("  {:?}: {:?}", id, pattern.name.as_ref().or(pattern.family.as_ref()));
    }
}

Using from C

Linking with the C API

The rust-fontconfig library provides C-compatible bindings that can be used from C/C++ applications.

Binary Downloads

You can download pre-built binary files from the latest GitHub release:

  • Windows: rust_fontconfig.dll and rust_fontconfig.lib
  • macOS: librust_fontconfig.dylib and librust_fontconfig.a
  • Linux: librust_fontconfig.so and librust_fontconfig.a

Building from Source

Alternatively, you can build the library from source:

# Clone the repository
git clone https://github.com/maps4print/rust-fontconfig.git
cd rust-fontconfig

# Build with FFI support
cargo build --release --features ffi

# The generated libraries will be in target/release

Including in Your C Project

  1. Copy the header file from ffi/rust_fontconfig.h to your include directory
  2. Link against the static or dynamic library
  3. Include the header file in your C code:
#include "rust_fontconfig.h"

Minimal C Example

#include <stdio.h>
#include "rust_fontconfig.h"

int main() {
    // Build the font cache
    FcFontCache cache = fc_cache_build();
    if (!cache) {
        fprintf(stderr, "Failed to build font cache\n");
        return 1;
    }
    
    // Create a pattern to search for Arial
    FcPattern* pattern = fc_pattern_new();
    fc_pattern_set_name(pattern, "Arial");
    
    // Search for the font
    FcTraceMsg* trace = NULL;
    size_t trace_count = 0;
    FcFontMatch* match = fc_cache_query(cache, pattern, &trace, &trace_count);
    
    if (match) {
        char id_str[40];
        fc_font_id_to_string(&match->id, id_str, sizeof(id_str));
        printf("Found font! ID: %s\n", id_str);
        
        // Get the font path
        FcFontPath* font_path = fc_cache_get_font_path(cache, &match->id);
        if (font_path) {
            printf("Font path: %s (index: %zu)\n", font_path->path, font_path->font_index);
            fc_font_path_free(font_path);
        }
        
        fc_font_match_free(match);
    } else {
        printf("Font not found\n");
    }
    
    // Clean up
    fc_pattern_free(pattern);
    if (trace) fc_trace_free(trace, trace_count);
    fc_cache_free(cache);
    
    return 0;
}

For a more comprehensive example, see the example.c file included in the repository.

Compiling the C Example

On Linux:

gcc -I./include -L. -o font_example example.c -lrust_fontconfig

On macOS:

clang -I./include -L. -o font_example example.c -lrust_fontconfig

On Windows:

cl.exe /I./include /Fe:font_example.exe example.c rust_fontconfig.lib

Performance

  • cache building: ~90ms for ~530 fonts
  • cache query: ~4µs

Features

  • Font matching by name, family, style properties, or Unicode ranges
  • CSS font-family resolution with resolve_font_chain() for proper fallback handling
  • Per-character font resolution with chain.resolve_text() for multilingual text
  • Font run grouping with chain.query_for_text() for text shaping pipelines
  • Support for font weights (thin, light, normal, bold, etc.)
  • Support for font stretches (condensed, normal, expanded, etc.)
  • In-memory font loading and caching
  • Optional no_std support ("bring your own fonts" for WASM)
  • C API for integration with non-Rust languages

License

MIT

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Pure-Rust rewrite of the Linux fontconfig library (no system dependencies) - using ttf-parser and allsorts

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