Releases
v0.7.0
Online & LAN Network Play
[0.7.0] - 2023-05-04
Bug Fixes
Reduce network input delay, handle disconnects, and allow skipping frames for catch-up. (#760 ) by Zicklag
Fix network menu not resetting after exiting a network game. (#761 ) by Zicklag
Fix crash related to menu music not looping. (#762 ) by Zicklag
Fix 3 and 4 player LAN games. (#763 ) by Zicklag
Network UI crashes. (#770 ) by Jacob LeCoq
Features
Add LAN network games. (#737 ) by Zicklag
Increase LAN game frame rate. (#765 ) by Zicklag
Allow selecting player and map in LAN games. (#766 ) by Zicklag
Add online network play. (#767 ) by Zicklag
Miscellaneous Tasks
Bump version to 0.6.1 (#755 ) by Orhun Parmaksız
Bump crate versions. (#772 ) by Zicklag
Refactor
Update mine object to use bones time resource instead of manually setting time (#758 ) by lvllvl
Editor to use map_interface (#771 ) by AustinHellerRepo
Styling
Rename ui::input
module to ui::ui_input
to avoid ambiguity. (#759 ) by Zicklag
Rename and move LAN session runner to prepare for online matchmaking. (#764 ) by Zicklag
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