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Online & LAN Network Play

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@github-actions github-actions released this 04 May 20:45
· 168 commits to main since this release
d41d699

[0.7.0] - 2023-05-04

Bug Fixes

  • Reduce network input delay, handle disconnects, and allow skipping frames for catch-up. (#760) by Zicklag
  • Fix network menu not resetting after exiting a network game. (#761) by Zicklag
  • Fix crash related to menu music not looping. (#762) by Zicklag
  • Fix 3 and 4 player LAN games. (#763) by Zicklag
  • Network UI crashes. (#770) by Jacob LeCoq

Features

  • Add LAN network games. (#737) by Zicklag
  • Increase LAN game frame rate. (#765) by Zicklag
  • Allow selecting player and map in LAN games. (#766) by Zicklag
  • Add online network play. (#767) by Zicklag

Miscellaneous Tasks

  • Bump version to 0.6.1 (#755) by Orhun Parmaksız
  • Bump crate versions. (#772) by Zicklag

Refactor

  • Update mine object to use bones time resource instead of manually setting time (#758) by lvllvl
  • Editor to use map_interface (#771) by AustinHellerRepo

Styling

  • Rename ui::input module to ui::ui_input to avoid ambiguity. (#759) by Zicklag
  • Rename and move LAN session runner to prepare for online matchmaking. (#764) by Zicklag