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- Chest Random Monster bug has been fixed (there was one buggy event encounter that was missed in 1.3.0 and is now removed from the random possibilities) - New "Auto" status objective results: Dark, Clear, and Imp. Like the others, these get applied at the start of each battle. - New sprites & portraits Co-authored-by: HoxNorf <45671870+HoxNorf@users.noreply.github.com>
…s, add a random tiered learnrate flag, and set up backwards compatibility for deprecated flags
…earnrates, add a random tiered learnrate flag, and set up backwards compatibility for deprecated flags" This reverts commit a8fd0fc.
…s, add a random tiered learnrate flag, and set up backwards compatibility for deprecated flags
Added a improved error message, now tells you exactly what the expected count of char/esper only rewards are compared to what the actual number are. Previously this was a hard-coded value used for comparison that wasn't expressed in the comment.
Updating to latest
…ead of failing to generate a seed
…luding Sprint Shoes and Moogle Charms respectively
… bug if flag wasn't specified
Item Reward Selection Updates
…llide into 1.4_dev
…rldsCollide into 1.4_dev
dbldown11
reviewed
Sep 24, 2023
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Typo in line 26, "pixelation" only has one L in American English
dbldown11
approved these changes
Sep 24, 2023
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Includes:
#108 (Ironmog Mode flag -- asilverthorn)
#107 (Added flags for tiered equipable equipment and tiered equipable relics -- doubledown)
#106 (Added flag to customize list of potential item rewards from checks -- doubledown)
#105 (Indicate flag differences from standard in logs -- some changes, but user-facing changes are disabled -- asilverthorn)
#103 (Improve events.py error message -- Overswarm)
#102 (Split esper spells flags into separate flags for spells and learn rate -- doubledown)
#101 (Throwable and Restoratives objectives -- doubledown)
#94 (Add BC's nicer poison mod to reduce pixelation while moving -- note that it's always on now -- franklin)
#104 (Add Mt. Zozo and Lone Wolf to NFP -- TheShwantz27)
Other changes: