Skip to content
This repository was archived by the owner on Oct 4, 2025. It is now read-only.
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 2 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
@@ -1 +1,3 @@
Discord: https://discord.gg/BXkNjPa64V

Fixed by lukash2
52 changes: 23 additions & 29 deletions client/main.lua
Original file line number Diff line number Diff line change
Expand Up @@ -127,34 +127,34 @@ CreateThread(function()
end)

AddEventHandler('escort', function(data)
TriggerServerEvent('esx_interact:escort', GetPlayerServerId(NetworkGetPlayerIndexFromPed(data.entity)))
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
if closestPlayer ~= -1 and closestDistance <= 3.0 then
TriggerServerEvent('esx_interact:drag', GetPlayerServerId(closestPlayer))
end
end)

RegisterNetEvent('esx_interact:escort')-- escort
AddEventHandler('esx_interact:escort', function(dragger)
if isHandcuffed or IsPedDeadOrDying(cache.ped, true) then
RegisterNetEvent('esx_interact:drag')
AddEventHandler('esx_interact:drag', function(copId)
if isHandcuffed then
dragStatus.isDragged = not dragStatus.isDragged
dragStatus.dragger = dragger
dragStatus.CopId = copId
end
end)

CreateThread(function()

Citizen.CreateThread(function()
local wasDragged

while true do
if isHandcuffed then
TaskPlayAnim(cache.ped, 'mp_arresting', 'idle', 8.0, -8, -1, 49, 0, 0, 0, 0)
end
if dragStatus.isDragged then
Sleep = 50

local targetPed = Getcache.ped(GetPlayerFromServerId(dragStatus.dragger))
if DoesEntityExist(targetPed) and IsPedOnFoot(targetPed) and (isHandcuffed or IsPedDeadOrDying(cache.ped, true)) then
local Sleep = 1500

if isHandcuffed and dragStatus.isDragged then
Sleep = 0
local targetPed = GetPlayerPed(GetPlayerFromServerId(dragStatus.CopId))

if DoesEntityExist(targetPed) and IsPedOnFoot(targetPed) and not IsPedDeadOrDying(targetPed, true) then
if not wasDragged then
if Config.npwd then
exports.npwd:setPhoneDisabled(true)
end
AttachEntityToEntity(ESX.PlayerData.ped, targetPed, 11816, 0.54, 0.54, 0.0, 0.0, 0.0, 0.0, false, false, false, false, 2, true)
SetEntityCollision(ESX.PlayerData.ped, 1, 1)
AttachEntityToEntity(ESX.PlayerData.ped, targetPed, 11816, 0.54, 0.54, 0.0, 0.0, 0.0, 0.0, false, true, true, false, 2, true)
wasDragged = true
else
Wait(1000)
Expand All @@ -163,22 +163,16 @@ CreateThread(function()
wasDragged = false
dragStatus.isDragged = false
DetachEntity(ESX.PlayerData.ped, true, false)
if Config.npwd then
exports.npwd:setPhoneDisabled(false)
end
end
elseif wasDragged then
wasDragged = false
DetachEntity(ESX.PlayerData.ped, true, false)
if Config.npwd then
exports.npwd:setPhoneDisabled(false)
end

end
Wait(1500)
end
Wait(Sleep)
end
end)


function StartHandcuffTimer()
if Config.EnableHandcuffTimer and handcuffTimer.active then
ESX.ClearTimeout(handcuffTimer.task)
Expand Down Expand Up @@ -339,4 +333,4 @@ exports.ox_target:addGlobalVehicle({
label = Config.outveh,
num = 1
},
})
})
6 changes: 3 additions & 3 deletions server/server.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3,9 +3,9 @@ AddEventHandler('esx_interact:handcuff', function(target)
TriggerClientEvent('esx_interact:handcuff', target)
end)

RegisterNetEvent('esx_interact:escort')
AddEventHandler('esx_interact:escort', function(target)
TriggerClientEvent('esx_interact:escort', target, source)
RegisterNetEvent('esx_interact:drag')
AddEventHandler('esx_interact:drag', function(target)
TriggerClientEvent('esx_interact:drag', target, source)
end)

RegisterNetEvent('esx_interact:putInVehicle')
Expand Down