feature: default orbit in given time#2016
feature: default orbit in given time#2016voidrc wants to merge 8 commits intof3d-app:masterfrom voidrc:CamOrbit
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You are modifying libf3d public API! |
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| // Check if camera orbit option is enabled | ||
| if (this->Options.scene.camera.orbitTime > 0) |
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I dont think camera orbit should be handled in animation, but it should be handled in the eventLoop directly.
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I even think the camera orbit should be handled in the application event loop, not in the lib
| namespace options { | ||
| namespace scene { | ||
| struct camera { | ||
| double orbit_time = 0.0; |
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that not how you add an option, look at options.json :)
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my bad : ) |
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So we discussed it in discord, lets implement that in the application event loop :) |
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On it 🫡 |
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Hi @v0id-strike ! Do you need help moving forward ? |
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Sorry, i was busy with semesters. |
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No problem, thanks for the feedback. |
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Hey @v0id-strike Do you need help moving forward ? |
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Hey @voidrc Need any help moving forward ? |
added
--camera-orbitoption and test the optionFix: #1743