Releases: esx-framework/esx_core
Releases · esx-framework/esx_core
1.13.4
What's Changed
- feat(es_extended): Add isNew state to Player stateBag on playerLoaded by @MrSne7aky in #1709
- feat(esx_notify): Add a configurable position by @alexistb2904 in #1694
- feat: add auto-migrations on startup by @Kenshiin13 in #1711
- add a new argument on the register command feature by @OualiS in #1715
- feat(esx_menu_default) Redesign of the menu. by @Kr3mu in #1712
- fix(esx_menu_default): remove debug print by @Kr3mu in #1716
New Contributors
Full Changelog: 1.13.3...1.13.4
1.13.3
What's Changed
- refactor: use static player methods by @fellow25 in #1700
- chore: fix linting errors by @Kenshiin13 in #1703
- refactor(es_extended/server/class/player): add proper type annotations by @Kenshiin13 in #1704
- feat(es_extended): add static ESX.ExtendedPlayers by @Kenshiin13 in #1705
- feat(es_extended): add player Social Security Number by @Kenshiin13 in #1702
Full Changelog: 1.13.2...1.13.3
1.13.2
What's Changed
- Fix
onPlayerDroppedto pass incbby @DyroS3 in #1695 - Fix Discord Rich Presence integration by @alexistb2904 in #1692
- fix(es_extended/shared/functions): fix ESX.GetConfig bug by @Kenshiin13 in #1699
- refactor: esx inv into menu_default & separate resource by @Kenshiin13 in #1697
- feat: sync player data inv & loadout by @Kenshiin13 in #1698
New Contributors
- @alexistb2904 made their first contribution in #1692
Full Changelog: 1.13.1...1.13.2
1.13.1
What's Changed
- refactor(esx_mutlicharacter) Replaced old image of esx_multicharacter. by @Kr3mu in #1682
- chore(es_extended/shared/config/main): replace missleading comment by @Kenshiin13 in #1683
- chore: bump manifest version by @Kenshiin13 in #1685
- Update adjustments.lua by @drizzylol04 in #1684
- feat(esx_notify): add toggle for notification sound playback by @RodericAguilar in #1687
- fix(es_extended/shared/config/adjustments): enable ambient peds & veh by @Kenshiin13 in #1690
- Comet 5 sql by @FBFezz in #1689
- feat(esx_core) Added ESX.JobsLoaded and esx:jobsLoaded by @Kr3mu in #1688
- feat(esx_core) Add optional player identifier type. by @Zykem in #1675
- feat(esx_core) Added pcall for checking player identifier as new ESX.GetIdentifier retruns error when identifier isn't found. by @Kr3mu in #1691
New Contributors
- @Kr3mu made their first contribution in #1682
- @drizzylol04 made their first contribution in #1684
Full Changelog: 1.13.0...1.13.1
1.13.0
Full Changelog: 13.13.0...1.13.0
What's Changed
- chore: update copyright year by @Mycroft-Studios in #1587
- Revert "chore: update copyright year" by @Arctos2win in #1588
- fix(es_extended/client/modules/death): fix death thread on first spawn by @Kenshiin13 in #1592
- fix(es_extended/client/modules/adjustments):
SetHudComponentPositionexpects float by @Kenshiin13 in #1590 - feat(es_extended/server/classes/vehicle): add vehicle class by @Kenshiin13 in #1555
- feat(es_extended/locale): add support for lazy loading locales by @Kenshiin13 in #1598
- refactor(es_extended/client/modules/scaleform): Make scaleforms show duration framerate independent by @fnbar0 in #1599
- feat(es_extended): add static player methods by @Kenshiin13 in #1601
- fix(es_extended/server/functions): fix admin logs by @Kenshiin13 in #1605
- fix(esx_multicharacter/server/modules/database): fix conn string parser by @Kenshiin13 in #1608
- tweak(es_extended/shared/main): remove deprication message by @Mycroft-Studios in #1610
- fix(es_extended/server/functions): missing attributes for unemployed by @t1ger-scripts in #1614
- feat(modules/createJob): triggerevent for created jobs by @t1ger-scripts in #1615
- feat(es_extended/server/modules/commands.lua): Add Validation Number by @YOMAN1792 in #1617
- Revert "feat(es_extended/server/modules/commands.lua): Add Validation Number" by @Kenshiin13 in #1619
- fix(es_extended/server/main): GlobalState jobcount infinitely increasing by @1nexis in #1622
- fix(es_extended/server/functions.lua): IsPlayerAdmin group fix by @iSentrie in #1618
- feat(callback): add
AwaitClientCallbackfunction by @Mirrrrrow in #1629 - Refactor name validation: remove numeric check and simplify character validation by @YOMAN1792 in #1630
- refactor(esx_notify): redesign, code improvements. by @auradevelopment5m in #1635
- Esx menu default by @lod9 in #1636
- Identity age validation by @Zykem in #1632
- Refactored Set vehicle Properties by @l2rhydra in #1637
- chore(.github/ISSUE_TEMPLATE): 📥 remove me from default assignees by @Arctos2win in #1647
- fix(es_extended): text color formatting in warning message by @iSentrie in #1645
- Update and complete Spanish localization by @RodericAguilar in #1642
- fixxed false german translation by @FirstSanchez in #1641
- refactor(esx_multicharacter): complete UI/Backend overhaul by @l2rhydra in #1644
- feat(es_extended/server/modules/onesync): add optional vehicleType to Spawn by @Kenshiin13 in #1631
- (fix): failed to reconnect after client crashed by @Tabby-Labs in #1640
- Update Simplified Chinese + handle missing
variablesfields on the client side by @DyroS3 in #1660 - feat(es_extended): Add xPlayer.executeCommand Function by @Meyndflay in #1659
- fix(es_extended/client/modules/events.lua): Fix VehicleProperties Not… by @Meyndflay in #1664
- fix(esx_multicharacter): cleanup stale player obj by @Kenshiin13 in #1662
- feat(es_extended): Optimize Tracking Of Ped Coords by @Meyndflay in #1651
- Add ESX.GetConfig optional parameter by @Zykem in #1667
- feat(es_extended/server/modules/onesync.lua): Add Synchronous, Non-Ca… by @Meyndflay in #1653
- fix(es_extended/server/modules/onesync): decouple player proximity from veh spawning by @Kenshiin13 in #1666
- fix(es_extended): Fix vehicles not spawning by @Kenshiin13 in #1663
- fix(es_extended): remove usage of SecureNetEvent where it's not needed by @Kenshiin13 in #1669
- feat(es_extended): Add configurable density multipliers for peds and vehicles by @Kenshiin13 in #1670
- fix(esx_multicharacter): Await nuiReady before setting up characters by @Zykem in #1661
- Update callback.lua by @cjosephdc in #1668
- Create ar.lua by @Mr-Snaeky in #1673
- [Fix] Player Logout Fix by @FBFezz in #1676
- feat(es_extended): refresh/add items during runtime by @Kenshiin13 in #1671
New Contributors
- @fnbar0 made their first contribution in #1599
- @auradevelopment5m made their first contribution in #1635
- @lod9 made their first contribution in #1636
- @l2rhydra made their first contribution in #1637
- @Tabby-Labs made their first contribution in #1640
- @Meyndflay made their first contribution in #1659
- @cjosephdc made their first contribution in #1668
- @Mr-Snaeky made their first contribution in #1673
Full Changelog: 1.12.4...1.13.0
1.12.4
1.12.3
What's Changed
- fix(es_extended/imports): remove lua 5.4 dependency for importing resources by @Kenshiin13 in #1575
- feat(es_extended/imports): use ox_lib require by @Kenshiin13 in #1576
- feat(.github): PR template by @Mycroft-Studios in #1579
- chore: update docs link by @Mycroft-Studios in #1580
- feat(es_extended/client/modules/scaleform): add scaleform util function and refactor existing scaleforms by @Kenshiin13 in #1581
- Dev by @Arctos2win in #1584
- Revert "Dev" by @Arctos2win in #1585
- 1.12.3 hotfix by @Kenshiin13 in #1582
Full Changelog: 1.12.2...1.12.3
1.12.2
What's Changed
- fix(es_extended): revert ESX.Items, ESX.Players and ESX.Jobs changes by @Mycroft-Studios in #1572
- 1.12.2 Release by @Mycroft-Studios in #1573
- chore: version bump by @Mycroft-Studios in #1574 (fixes issues with versioning)
Full Changelog: 1.12.1...1.12.2
1.12.1
What's Changed
- feat(es_extended/server/functions) add ESX.GetItems by @Kenshiin13 in #1570
- feat(es_extended/server/functions) add ESX.GetItems by @Mycroft-Studios in #1571
Full Changelog: 1.12...1.12.1
🚨 ESX 1.11.4 Hotfix
🛠️ Fixes:
- Fixed vehicle extras not being set correctly (which lead to helicopters spawning broken out of garages, among other things)
- Fixed
esx_multicharto properly recognize custom character slots - Fixed
esx_skintextures resetting when navigating the menu, as well as not updating available texture variations - Fixed a race condition in the death logic that led to the deathscreen not triggering when combat logging
What's Changed
- fix(es_extended/client/functions): properly call SetVehicleExtra by @Kenshiin13 in #1504
- fix(esx_multichar/server/modules/multicharacter.lua): Added missing parameter by @1OSaft in #1508
- fix(esx_skin/client/modules/menu): fix texture variations not updating by @Kenshiin13 in #1510
- fix(esx_skin/client/modules/menu): immediately update texture variation on texture change by @Kenshiin13 in #1511
- fix(es_extended/client/main): fix player death race condition by @Kenshiin13 in #1509
Full Changelog: 1.11.3...1.11.4