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Fixed a bug where when only pressing the LEFT or RIGHT DPAD_KEY the GamepadButtonDown method reported an ghosting DPAD_UP keyevent as well#1

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  • added another cast to avoid needing -fpermissive flag with g++

Additional changes to fix a bug where the DPAD_UP flag was set while pressing only DPAD_LEFT or DPAD_RIGHT
Additional changes to fix a bug where the DPAD_UP flag was set while pressing only DPAD_LEFT or DPAD_RIGHT
Added a typecast for not needing -fpermissive flag with g++ compiler
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