Port the Pivot Slide feature of the legacy Rigify spine to super_spine. #4
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Sorry for another pull request in such a short time, but this is what I really wanted to do after some practice with fingers. Basically the idea is to make the legacy spine completely obsolete by porting its biggest feature to the new spine rig as an option, while integrating it with the new features. Since I'm not an animator I can't evaluate how actually useful it is in real practice, but I want to keep @cessen's invention alive :)
I also fix nonsensical disjoint ORG bone positions when you move the tweak bones.
Rig diagram: https://www.dropbox.com/s/vfjjkzgzfke2vt7/rigify-new-spine4b.svg?dl=0