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Advanced options in object instead of window manager #2

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I changed the place where the Advanced Options are stored, from the window manager to the Object datablock. The advantage is twofold:

  • Having several metarigs not share properties in the same blend file, thus generating to different rigs, not overwriting by mistake, etc.
  • Saving this data to file, which is not the case with wm data. This avoids mistakes with named rigs not being replaced.

Please note that this uses Blender 2.79's new PointerProperties, so it is as stated not compatible with previous versions, and will furthermore make blend files impossible to open in previous versions.

I have got one question: why add _rig after the name? I should be able to name my rig anything, right? I left it that way for now.

@PiOverFour PiOverFour force-pushed the advanced_options_in_object branch from b9af957 to 12fd0cf Compare June 30, 2018 12:09
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