Advanced options in object instead of window manager #2
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I changed the place where the Advanced Options are stored, from the window manager to the Object datablock. The advantage is twofold:
Please note that this uses Blender 2.79's new PointerProperties, so it is as stated not compatible with previous versions, and will furthermore make blend files impossible to open in previous versions.
I have got one question: why add _rig after the name? I should be able to name my rig anything, right? I left it that way for now.