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title: "Registro y primeros pasos en Google Earth Engine" | ||
format: | ||
html: | ||
code-overflow: wrap | ||
number-sections: false | ||
number-depth: 4 | ||
date: 2025-03-10 | ||
sesion: 2 | ||
author: | ||
- name: "Javier Martínez-López" | ||
orcid: 0000-0002-0825-7252 | ||
email: [email protected] | ||
affiliation: Departamento de Ecología, Universidad de Granada | ||
crossref: | ||
fig-title: Figura # (default is "Figure") | ||
tbl-title: Tabla # (default is "Table") | ||
title-delim: . # (default is ":") | ||
fig-prefix: Figura | ||
tbl-prefix: Tabla | ||
ref-hyperlink: true | ||
sec-prefix: "" | ||
sec-labels: alpha | ||
--- | ||
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# I. Sigue estos pasos para crear tu cuenta en *Google Earth Engine* (GEE), así como un proyecto en la nube: | ||
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**(1)** Entra en la página web de [GEE](https://earthengine.google.com/) y haz clic en 'Get Started'. Usa tu cuenta personal de Gmail (**no la go.ugr.es**). | ||
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**(2)** Registra un proyecto en la nube con licencia no-comercial. | ||
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**(3)** Elige un plan gratuito con fines académicos o de investigación. | ||
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**(4)** Crea un nuevo proyecto con el nombre por defecto. | ||
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**(5)** Elige un país y acepta los términos de servicio. | ||
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**(6)** Confirma la información de tu proyecto. | ||
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# II. Explora el editor de código | ||
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**(1)** La primera vez que accedes al [editor de código](https://code.earthengine.google.com/), verás un tutorial introductorio al editor de texto de JavaScript. Pulsa 'Siguiente'. | ||
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**(2)** Panel izquierdo: | ||
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+ Repositorios y scripts | ||
+ Documentación | ||
+ Gestor y lista de assets | ||
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**(3)** Panel de código. | ||
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**(4)** Panel derecho: | ||
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+ Inspector | ||
+ Consola | ||
+ Tareas | ||
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**(5)** Mapas, gráficos y editor de geometrías. | ||
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**(6)** Barra de búsqueda: lugares y catálogo de datos. | ||
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**(7)** Proyecto en la nube. | ||
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**(8)** Manos a la obra y ayuda. | ||
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