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nterman edited this page Sep 26, 2012
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4 revisions
Write a behavior that makes the robot walk close to the ball, then stop.
For help, look at existing behaviors. Useful things to use are 'player.brain.nav.goTo(dest)' and RelRobotLocation.
You can make a set of new states in an existing player (pBrunswick, or pNone) or use this file to make a new pWalkToBall player (which may be simpler).