Add start_server.sh script for dedicated headless server support#47
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Add start_server.sh script for dedicated headless server support#47
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…ntation Co-authored-by: cwage <190973+cwage@users.noreply.github.com>
…ocumentation Co-authored-by: cwage <190973+cwage@users.noreply.github.com>
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[WIP] Add start_server.sh script for dedicated headless server
Add start_server.sh script for dedicated headless server support
Aug 30, 2025
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This PR adds comprehensive dedicated server support for the cwagecraft modpack by implementing a
start_server.shscript and updating the README with detailed server documentation.Key Features
Automated Server Setup:
Multiple Operation Modes:
Robust Implementation:
Documentation Enhancements
Updated README.md with complete server administration guide:
Technical Details
The script intelligently processes the packwiz mod configuration files to:
sideproperty ("both"and"server"included,"client"excluded)Mod Analysis Results:
The implementation follows the project's architecture by leveraging the existing packwiz configuration rather than duplicating mod management logic.
Fixes #46.
Warning
Firewall rules blocked me from connecting to one or more addresses (expand for details)
I tried to connect to the following addresses, but was blocked by firewall rules:
maven.minecraftforge.netcurl -L -o server/forge-1.20.1-47.3.22-installer.jar REDACTED(dns block)If you need me to access, download, or install something from one of these locations, you can either:
💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.