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  1. GFramework GFramework Public

    A D3D12 Graphics Framework used for prototyping.

    C++

  2. microsoft/DirectX-Specs microsoft/DirectX-Specs Public

    Engineering specs for DirectX features.

    HTML 761 149

  3. PBR_DeferredDecals PBR_DeferredDecals Public

    A PBR Renderer with Deferred Decals

    C++

  4. Spherical-Harmonics-Monte-Carlo-Pathtracer Spherical-Harmonics-Monte-Carlo-Pathtracer Public

    A Spherical Harmonics based lighting renderer that uses a Path Tracer with Monte Carlo sampling. Additionally, the Pathtracer can be used on its own, with accumulation.

    C++