Metal Prep Step 9 - Immutable render passes #1313
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This isn't strictly necessary for Metal support but it's the last bit of cleanup that I wanted to work in with all of the refactoring that is necessary for Metal support. All classes that define an effect implementation are now immutable and, with this change, a whole host of potential "What would happen if X changed unexpectedly behind my back?" type situations are removed as are the bugs that go with them.
Here's a bit more detail: