Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Admob use googleplay-service #99

Open
wants to merge 1 commit into
base: develop
Choose a base branch
from

Conversation

yalab
Copy link

@yalab yalab commented Nov 1, 2014

Hi.
Admob plugin use obsolete Android API.
So I try to use GooglePlayService API.
See https://developers.google.com/mobile-ads-sdk/docs/admob/play-migration

This is quick hack.
So this is not enough, but it works fine.

Thanks.

@aron-bordin
Copy link

Nice, It's working

http://googleadsdeveloper.blogspot.com.br/2014/02/since-joining-google-play-services-back.html

It's necessary to complete and merge this feature.

@hamburml
Copy link

Does this mean that if i use plugin-x with admob how it's implemented right now it's not working, because it's too old?

@pandamicro
Copy link
Member

@Michael-Hamburger yeah, it's not maintained for a while, we will make some time to do it as soon as possible

@hamburml
Copy link

@pandamicro Thanks for answering and your work! I hope this will not take a year or so... I think the direction of all the cocos2d-x-environment-tools are great, but they aren't working very well together. (Same with cocos studio, cocos code ide, lua, js, plugin-x, cocos package, ...). Would love to see more integration instead of more features.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants