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3D Engine

Current Status

  • Shadow Mapping
  • Physically Based Rendering (PBR)
  • Blinn Phong Lighting
  • Multiple Lights
  • Normal mapping
  • ImGui Integration

How to Build

cmake -B build
cmake --build build -j($nproc)

Libraries Used

The assets used belong to their respective owners. Licenses/Sources for the assets can be found in their respective directories in resources/.

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3D rendering engine using ECS in OpenGL

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