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Releases: cirras/eomap-js

eomap-js v1.3.2

15 Oct 11:00

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Changed

  • Improved performance when loading maps on the Windows desktop app.

eomap-js v1.3.1

27 Aug 10:07
Immutable release. Only release title and notes can be modified.

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Fixed

  • Font rendering issues in system dialogs when running as a snap package.

eomap-js v1.3.0

27 Jul 07:25

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Changed

  • Application window's minimum size is now 400x270.
  • Better placement of unusually-sized animated walls in the palette.
  • Warp keys are now optional in the entity editor.
  • Warp keys now have a minimum value of 2 in the entity editor. Key 1 is unrepresentable in EMF files due to the way door data is encoded.

Fixed

  • Move and Zoom tools didn't work with touch input.
  • Open, Save, and Save As keyboard shortcuts no longer trigger the default browser behavior when the actions are disabled.
  • Warp keys were incorrectly offset by 1 in the entity editor.

eomap-js v1.2.1

15 Jan 08:39

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Fixed

  • Copy-pasted NPC and item spawns had incorrect map coordinates.

eomap-js v1.2.0

11 Jan 11:47

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Added

  • Entity tool context menu with Copy/Paste/Clear actions.

eomap-js v1.1.2

08 Nov 14:54

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Added

  • Detection of unsupported 0.4.x EMFs.

eomap-js v1.1.1

30 Jun 10:22

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Fixed

  • Fix bug where fill tool would use the wrong map graphic.

eomap-js v1.1.0

29 Jun 15:06

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Added

  • Grid Lines layer. (Thanks @ethanmoffat)
  • Shift+Click to draw straight lines.

eomap-js v1.0.9

15 Jan 06:39

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Fixed

  • Fix issue where numbers on EO integer size boundaries would not be encoded properly.
  • Fix bug where maps containing legacy "door key" entities could be opened, but not saved.

eomap-js v1.0.8

07 Nov 10:10

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Changed

  • Accurate detection of animated tiles. (>250 width)
  • Accurate detection of animated walls. (>120 width)