Releases: cirras/eomap-js
Releases · cirras/eomap-js
eomap-js v1.3.2
Changed
- Improved performance when loading maps on the Windows desktop app.
eomap-js v1.3.1
Immutable
release. Only release title and notes can be modified.
Fixed
- Font rendering issues in system dialogs when running as a snap package.
eomap-js v1.3.0
Changed
- Application window's minimum size is now 400x270.
- Better placement of unusually-sized animated walls in the palette.
- Warp keys are now optional in the entity editor.
- Warp keys now have a minimum value of 2 in the entity editor. Key 1 is unrepresentable in EMF files due to the way door data is encoded.
Fixed
- Move and Zoom tools didn't work with touch input.
Open,Save, andSave Askeyboard shortcuts no longer trigger the default browser behavior when the actions are disabled.- Warp keys were incorrectly offset by 1 in the entity editor.
eomap-js v1.2.1
Fixed
- Copy-pasted NPC and item spawns had incorrect map coordinates.
eomap-js v1.2.0
Added
- Entity tool context menu with
Copy/Paste/Clearactions.
eomap-js v1.1.2
Added
- Detection of unsupported 0.4.x EMFs.
eomap-js v1.1.1
Fixed
- Fix bug where fill tool would use the wrong map graphic.
eomap-js v1.1.0
Added
Grid Lineslayer. (Thanks @ethanmoffat)- Shift+Click to draw straight lines.
eomap-js v1.0.9
Fixed
- Fix issue where numbers on EO integer size boundaries would not be encoded properly.
- Fix bug where maps containing legacy "door key" entities could be opened, but not saved.
eomap-js v1.0.8
Changed
- Accurate detection of animated tiles. (>250 width)
- Accurate detection of animated walls. (>120 width)