Fix nether-pathfinder with optimized forge/neoforge builds #4660
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We shadow the java part of netherpathfinder on forge and neoforge and we do so before running proguard.
Since
PathSegment
s are only ever constructed via JNI by libnether-pathfinder proguard determines thatPathSegment
is never instantiated at all and rips out the constructor, making the game crash for obvious reasons.Nether-pathfinder also seems to have a slight problem with it's logging, since the messages it prints don't make it into the log file.
Funnily, proguard now prints a message that explicitly keeping library classes is not needed.
Fixes #4656