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Feat/competition bounty flow #178
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Benjtalkshow
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devJaja:feat/competition-bounty-flow
Apr 27, 2026
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6516d12
feat: implement competition (best submission wins) bounty flow
devJaja dc4ea00
fix: resolve CI lint and strict-TS issues in competition flow
devJaja fc3eb93
Merge branch 'main' into feat/competition-bounty-flow
devJaja 32b5c33
fix: address CodeRabbit and review feedback on competition flow
devJaja 8d32c5d
fix: restore Users import in bounty-card.tsx removed by lint-staged
devJaja f6fe419
Merge branch 'main' into feat/competition-bounty-flow
devJaja bf8bdb5
fix: address all CodeRabbit findings on competition flow
devJaja 9193591
fix: remove duplicate session declaration in bounty-detail-client.tsx
devJaja 5af545b
chore(competition): remove unused isApplying state
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totalReward/currencymay be nullable at this call site.CompetitionJudgingtypestotalReward: numberandcurrency: string, butbounty.rewardAmountcan be missing (the sidebar renders"TBD"whenbounty.rewardAmount != nullis false) andbounty.rewardCurrencyis similarly optional in the fragment. When null is forwarded, theInput'smax={totalReward}becomesmax={null}andBigInt(Math.round(payout * 1e7))is fine but the payout placeholderString(totalReward)renders as"null". Guard the render (or make the props nullable + handle them insideCompetitionJudging).🔧 Example guard
📝 Committable suggestion
🤖 Prompt for AI Agents