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docs: 動き・危険色コントラスト・無効表示の規則を追加 - #129
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配信・通話と音楽鑑賞で必要な表示が異なるため、900×600を全用途の 固定条件にせず、用途別に最小サイズ・初期サイズ・最大化時の配置を 決める方針をDESIGN.md 5.5と競合比較の補遺に記録する。寸法は未確定。 Refs #109 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
UI監査で、モーションの方針がなく reduced-motion 未対応・背景の 常時アニメーション・効いていないアニメーションクラスが混在している こと、destructive の塗りがライト・ゲーミングで 4.5:1 未満であること、 押せないボタンが有効と同じ見た目になっていることを確認した。 - 5.6 動き: 動かす対象の判断表、トークン・プロパティ・曲線の書き方、 動きを減らす設定、背景オーロラは減らす設定と音声処理中に止める - 5.1 destructive の塗りと文字 4.5:1、状態の目印 3:1 - 5.2 押せないボタンの見た目と理由の表示 - 8 チェックリストに上記を追加 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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概要
UI監査の改修に先立ち、
docs/DESIGN.mdに不足していた規則を追加します。あわせて、未コミットだった用途別ウィンドウ方針(#109)の追記を記録します。積み上げPRの1本目です(→ UI監査の改修 → モーション基盤)。
変更
COMPETITOR_SGM_2026-10.mdとCOMPETITOR_STRATEGY_2026-10.mdも同じコミットに含めますprefers-reduced-motion)への対応検証
Refs #109
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