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Fix wrong clang used on Windows #160

Fix wrong clang used on Windows

Fix wrong clang used on Windows #160

Workflow file for this run

on: [push, pull_request]
name: CI
jobs:
ci:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [windows-latest, ubuntu-latest, macos-latest]
rust:
- stable
- beta
- nightly
- 1.73.0 # MSRV
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install MSYS (Windows only)
if: runner.os == 'Windows'
uses: msys2/setup-msys2@v2
with:
path-type: inherit
msystem: UCRT64
- name: Install Rust toolchain
uses: dtolnay/rust-toolchain@master
with:
toolchain: ${{ matrix.rust }}
targets: aarch64-linux-android, armv7-linux-androideabi
components: rustfmt, clippy
- name: Run build
run: cargo install --locked --path .
- name: Smoke test `ndk-env`
run: cargo ndk-env
- name: Run basic example
working-directory: example/basic
run: cargo ndk -t armeabi-v7a -o jniLibs build
- name: Run openssl example (Windows)
if: runner.os == 'Windows'
shell: 'msys2 {0}'
working-directory: example/openssl
run: cargo ndk -t arm64-v8a --platform 28 build
- name: Run openssl example (Unix)
if: runner.os != 'Windows'
working-directory: example/openssl
run: cargo ndk -t arm64-v8a --platform 28 build
- name: Check code formatting
continue-on-error: true
run: cargo fmt --all -- --check
- name: Run clippy
continue-on-error: true
run: cargo clippy -- -D warnings