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Implement the PathFollowEffect #1427
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Pull request overview
This PR introduces a new PathFollowEffect that allows objects to follow a path with optional rotation, and enhances the GeometryEditor UI to support geometry initialization and type changes.
Key Changes
- Implements
PathFollowEffectwith properties for geometry, progress, and rotation following - Adds "Initialize" option in
GeometryEditorto set geometry toPathGeometrytype - Uncomments context flyout display logic in
GeometryEditor
Reviewed changes
Copilot reviewed 6 out of 7 changed files in this pull request and generated 3 comments.
Show a summary per file
| File | Description |
|---|---|
| src/Beutl.Engine/Graphics/FilterEffects/PathFollowEffect.cs | New effect implementation for path following with geometry, progress, and rotation properties |
| src/Beutl/Views/Editors/GeometryEditor.axaml.cs | Adds InitializeClick method to initialize geometry type and uncomments flyout display logic |
| src/Beutl/Views/Editors/GeometryEditor.axaml | Adds UI menu item for geometry initialization |
| src/Beutl.Operators/LibraryRegistrar.cs | Registers the new PathFollowEffect in the effects library |
| src/Beutl.Language/Strings.resx | Adds English resource strings for new effect properties |
| src/Beutl.Language/Strings.ja.resx | Adds Japanese resource strings for new effect properties |
Files not reviewed (1)
- src/Beutl.Language/Strings.Designer.cs: Language not supported
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Co-authored-by: Copilot <[email protected]>
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No TODO comments were found. |
Minimum allowed line rate is |
Description
Introduce the
PathFollowEffectwith properties for geometry and progress, enhancing the effects available in the graphics engine. Additionally, add an option inGeometryEditorto initialize and change the geometry type.Breaking changes
None.
Fixed issues