Skip to content

Commit

Permalink
Update PlayerMethods.h (#204)
Browse files Browse the repository at this point in the history
  • Loading branch information
manstfu authored Dec 19, 2024
1 parent 53c9556 commit c38f0a1
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions src/LuaEngine/PlayerMethods.h
Original file line number Diff line number Diff line change
Expand Up @@ -2479,10 +2479,12 @@ namespace LuaPlayer
{
Unit* unit = Eluna::CHECKOBJ<Unit>(L, 2);

#if defined TRINITY || AZEROTHCORE
AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->GetFaction());
#if defined AZEROTHCORE
AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntryFromFactionTemplate(unit->GetFaction());
#elif defined TRINITY
AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->GetFaction());
#else
AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit);
AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit);
#endif
if (!ahEntry)
return 0;
Expand Down

0 comments on commit c38f0a1

Please sign in to comment.