An OpenGL render engine. Please feel free to contact me if you have any comments/questions.
- Install SDL2 (https://www.libsdl.org/) and SDL2_image (https://www.libsdl.org/projects/SDL_image/)
- Download GLM (http://glm.g-truc.net/0.9.5/index.html) and copy all header files in the glm folder to /usr/local/include/glm/
- Clone or download Mesh (https://github.com/asny/Mesh) to some folder
- Clone or download GLEngine to the same folder as Mesh
- Open the XCode project and run the examples.