This is the client source for 2016E (March 16th 2016, at the time of writing this 10 year anniversary! :D ). This is the ANORRL fork, have a look around!
If you're daring, try make a mac build, an android build whatever!!
Thanks to all these people for the contributions made to this project (of the client)
- typical_rodent for studio splash 18
- gammaguy for studio splash 19
- dosth for studio splash 34
- platos for studio splash 37
- glitchysavvy for studio splash 38
The rest were either made by me and/or power!
Alright, first. Grab the Visual Studio 2012 iso (and install VS2012) from here, this is my repository site (hoarders dream) so it should be fine! It's up to you what Visual Studio version you use after, for example I use VS2019! (Please be aware it has to be >= VS2012)
Right. At the root of your drive (C:\ for example) create Trunk2012. In that folder you clone this repo into it, name it Client.
You need the libraries of course! So get them here! It's about 1GB compressed, 9GB uncompressed. You extract that into Contribs in the Trunk2012 folder.
Create the Build folder too, that's where all the building is gonna end up in.
IMPORTANT
You need to set the CONTRIB_PATH and BUILD_PATH system environment variables. This whole project is based on the C:\Trunk2012 layout but if you are confident you can do your own structure, but you'll be on your own with that.
This is an example of the two variables, this is my setup!
This is C:\Trunk2012.
This is C:\Trunk2012\Build. The folders within are generated automatically by Visual Studio (at least it SHOULD) they go like this C:/Trunk2012/Build/<Project>/<Platform>/Release/
This is C:\Trunk2012\Client. This is where you clone THIS repo to.
This is C:\Trunk2012\Contribs. This is where you extract that Contribs.7z archive into.