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notify ShuffleOrder when media item(s) are moved #2226
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If we implement this method like this, then I think there isn't much benefit, as calling the two other methods would be equivalent and we don't have to introduce this new method.
If we would implement this method standalone without using the other methods, you could raise a point that we can do it in
DefaultShuffleOrder
with a single implementation that probably has to iterate only once over the array. Do you think there is sufficient benefit in adding this new API and then implementing it here in the suggested way?However we implement this. If we accept the change we'd need to have a unit test I think. I'd add that myself also, so this is not a condition to take that change if we think we have enough benefit because we can do it with better performance than the higher-order composite calls.
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Hi @marcbaechinger,
the benefit of adding a seperate API for this is that shuffle order may decide to not reshuffle in the individual items when a group of items is moved.
My goal with my custom ShuffleOrder is to make add/remove/move operations on the unshuffled ExoPlayer playlist map directly to shuffled playlist. My custom ShuffleOrder will reshuffle the added item group individually for insert action, but I do not want to shuffle them again when moving.
When using the existing API, ShuffleOrder can't know if this is a remove+insert done by the user, or a real move operation.
I'm not sure about the performance, but people who don't care about knowing when moving happens wouldn't need to implement any additional code if there is a default implementation. And of course, if the performance is increased when combining the call, DefaultShuffleOrder can still override cloneAndMove without the default implementation being removed. But personally, I do not feel strongly about the default implementation and it could be removed - but a seperate "move" API is needed for my usecase.