🎨 Palette: Motivational HUD and Celebratory Feedback#131
🎨 Palette: Motivational HUD and Celebratory Feedback#131aidasofialily-cmd wants to merge 1 commit intomainfrom
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- Highlighted "any key" in the start prompt for better visual hierarchy. - Added a "to go" and "Tied!" indicator to the live gameplay HUD to motivate players chasing their high scores. - Replaced the generic "Congratulations" message with a stylized celebratory banner on new personal bests. - Displayed the improvement margin (points gained over the old record) on the end screen. - Updated the UX journal with learnings about real-time progression feedback in CLI games. - Verified cursor hide/show behavior and compilation. Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
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The "SPEED CLICKER" game has been enhanced with several micro-UX improvements to increase player engagement and provide clearer feedback.
Key changes:
.Jules/palette.mdjournal.All changes were verified for compilation and proper terminal cursor management.
PR created automatically by Jules for task 17497150004705881618 started by @aidasofialily-cmd