-
Notifications
You must be signed in to change notification settings - Fork 115
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[SeedInfo] Update to 1.6 #137
Open
FlyingTNT
wants to merge
7
commits into
aedenthorn:master
Choose a base branch
from
FlyingTNT:SeedInfo
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Changes the ShopMenu constructor arguments to reflect the new constructors (in CodePatches). Methods.GetCrop, is updated to use the new Data/Crops format. Methods.GetPickle now uses ObjectDataDefinition methods, to generate artisan prices, rather than manually implementing every case. Methods.GetKeg also uses ObjectDataDefinition methods for wines and juices, and it uses the new Data/Machines to generate the results for the special cases (like hops -> pale ale). Adds a config option for flowers' GetKeg to return Mead, rather than nothing. Methods.NeedFertilizer now uses string ItemIds, and uses the new Data/Crops to get crop info. Methods.DrawInfo now dynamically gets items' spritesheet (rather than hardcoding it to the object sprite sheet) to accommodate items with sprites not on that sheet (before this, it showed jellies as pufferfish and wines as golden signs).
In order to avoid conflicts, now uses qualified item ids, rather than parent sheet indexes as the key. Using the sheet indexes caused certain modded items' info to not be displayed.
@FlyingTNT Is there any chance you could post a compiled version of this please? I'm not quite sure how to do this myself! |
See the attachments on this post. |
Adds support for the new dehydrator item. Adds config options to allow the player to choose whether to display each item type. Additionally, adds a config option to divide the dehydrator item costs by five to account for the fact that it takes five items as input. Fixes an error where the text that no fertilizer was necessary and the text that no fertilizer could save the crop would not display.
Provided by kanadeyoru on Nexus Mods
Provided by me
Provided by huangn01 on Nexus
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
See commit message description for a list of changes.