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Cyberpunk support plugin v2.2.2

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@ZashIn ZashIn released this 16 Oct 18:29
· 39 commits to master since this release

This plugin update is now included in MO 2.5 beta 14!

New

v2.2.2: Fix ModDataChecker not accepting extra files
v2.2.0: Add RootBuilder default config for Cyberpunk if installed and enabled
v2.1.0: REDmod support, MOs load order used for .archive (modlist.txt) and REDmods.
v2.0.0: Support for mods (archive, redscript, CET, RED4ext), ini and savegames.

Remarks

Only Mod Organizer 2.5 beta 13+ and Cyberpunk v2.01 with CET v1.27 and are supported!
Do not install this update with Mod Organizer v2.4!

See the updated Cyberpunk 2077 wiki page for more details.

PR for basic_games: ModOrganizer2/pull/105

Installation

  • (Backup Cyberpunk config (.ini) and saves)
  • Install Mod Organizer 2.5 beta 13+ and Cyberpunk v2.01
  • Extract the attached zip file (cyberpunk-plugin-v2.1-MOv2.5-beta13.zip) below into MOs plugin directory, overwriting basic_games/games/game_cyberpunk2077.py
  • Install CET & RED4ext frameworks manually into game dir or use RootBuilder (see wiki for details)

All mods can then be installed via ModOrganizer! See Mod support below

Features

  • Auto mod installation (ModDataChecker) of all mods (see table below)
    • RED4ext & CET: get moved into root for compatibility with RootBuilder
  • Profile specific config (.ini) and savegames
  • Savegame preview & metadata
  • REDMod: auto deployment before game launch (only when needed)
  • Enforce MOs load for .archive (archive/pc/mod/modlist.txt) and REDmod (-modlist)
  • Default RootBuilder config, set automatically

Mod support

Support: mods / framework
Mod type / framework Mod folder (files) Auto install* USVFS
archive archvie/... (.archive) ✔️/ – ✔️/ –
redscript r6/... (.reds) ✔️/✔️ ✔️/✔️
RED4ext red4ext/... (.dll) ✔️/✔️root ✔️/❌
Cyber Engine Tweaks (CET) bin/x64/plugins/... (.lua) ✔️/✔️root ✔️ 1.27 / ❌
REDMod mods/* (info.json, ...) ✔️/❌(DLC) ✔️/❌(DLC)

root: Auto install only into (virtual) root folder, compatible with RootBuilder (copy/hardlink). Alternative: copy manually into game dir.

* Remarks:

  • CET is only compatible since v1.27 (Cyberpunk v2.01), see CET issue / PR for details.
  • CET & RED4ext frameworks need to be copied into game root manually or automatic via RootBuilder (see wiki).
  • RedMod: precompilation is supported with MO2 plugin update v2.1
    precompilation / deployment is automatically run (when needed) before game launch.

Tested with:

  • Cyberpunk 2077 v2.01
  • MO v2.5.0 beta 13
  • RootBuilder 4.5 (copy & hard link mode)