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# Conversions in Go Lang | ||
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This repository contains examples and explanations of various types of conversions in the Go programming language. Conversions are an essential aspect of programming, enabling the transformation of data between different types to ensure compatibility and efficient processing. | ||
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## Table of Contents | ||
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- [Introduction](#introduction) | ||
- [Numeric Conversions](#numeric-conversions) | ||
- [String Conversions](#string-conversions) | ||
- [Type Assertion](#type-assertion) | ||
- [Interface Conversions](#interface-conversions) | ||
- [Custom Type Conversions](#custom-type-conversions) | ||
- [Pointer Conversions](#pointer-conversions) | ||
- [Array and Slice Conversions](#array-and-slice-conversions) | ||
- [Map Conversions](#map-conversions) | ||
- [Struct Conversions](#struct-conversions) | ||
- [Time and Duration Conversions](#time-and-duration-conversions) | ||
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## Introduction | ||
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Conversions involve changing the type of a value to another type, either implicitly or explicitly. This repository provides examples and explanations for various scenarios where conversions are commonly used in Go. | ||
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## Numeric Conversions | ||
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Numeric conversions involve converting between different numeric types, such as `int`, `float64`, `uint32`, etc. Learn about type casting, precision considerations, and potential data loss. | ||
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## String Conversions | ||
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Learn how to convert between strings and other data types, including numbers and non-ASCII characters. Understand encoding and decoding processes for strings. | ||
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## Type Assertion | ||
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Type assertions allow you to determine the underlying type of an interface and extract its value in the correct type. Explore how to use type assertions effectively. | ||
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## Interface Conversions | ||
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Understand how to work with interfaces and convert between different interface types. Learn about empty interfaces and type switches. | ||
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## Custom Type Conversions | ||
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Explore how to define your own custom types and perform conversions between these types and built-in types. Learn about the importance of method receivers in type conversions. | ||
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## Pointer Conversions | ||
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Pointer conversions involve converting between different pointer types. Learn about pointer dereferencing, type compatibility, and common pitfalls. | ||
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## Array and Slice Conversions | ||
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Arrays and slices can be converted between each other, and this section explains how to perform such conversions efficiently. | ||
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## Map Conversions | ||
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Learn about converting between different map types and techniques for copying or merging map data. | ||
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## Struct Conversions | ||
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Structs can be converted between different types that share the same underlying field structure. Explore techniques for converting between related struct types. | ||
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## Time and Duration Conversions | ||
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Converting time values and durations between different formats and units is essential when working with time-sensitive applications. Learn how to handle time conversions effectively. | ||
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## Contributing | ||
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Contributions to this repository are welcome! If you have additional examples, use cases, or improvements for existing content, please feel free to open an issue or submit a pull request. | ||
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## License | ||
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This project is licensed under the [MIT License](LICENSE). | ||
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