1.11 | Root motion support
Thanks to @AdelQue for the help.
Changelog:
FrontiersAnimDecompress.exe
- Added support for root motion animations.
- Decompressing an animation will generate two files, .outanim and .outanim-root. Recompressing the .outanim will automatically find the associated root file
- Fixed PXAN offset calculation
Blender Addons:
Note: Make sure to uninstall old versions of the addon before installing the latest one!
Animation Importer
- Added support for importing root motion animations
- Import the .outanim file, and it will automatically find an associated root file
- Performance imporovement to "accurate" mode
- Fix for YX skeleton animations on legacy mode
- New action names no longer have file type suffix
- Made loop check actually useful for broken loop animations where last frame is corrupted
Animation Exporter
- Add support for exporting root motion animations
- Fix for .outanim files being stuck open until restarting Blender
- Added support for visual keying exports (animations should now export exactly as you see in the viewport, no need to bake)
Blender Skeleton Exporter
- Fix for .skl.pxd files being stuck open until restarting Blender.
Release includes a modified model importer from this repo to have YX bone support.