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wgcfg: new package #11
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All atomic access must be aligned to 64 bits, even on 32-bit platforms. Go promises that the start of allocated structs is aligned to 64 bits. So, place the atomically-accessed things first in the struct so that they benefit from that alignment. As a side bonus, it cleanly separates fields that are accessed by atomic ops, and those that should be accessed under mu. Also adds a test that will fail consistently on 32-bit platforms if the struct ever changes again to violate the rules. This is likely not needed because unaligned access crashes reliably, but this will reliably fail even if tests accidentally pass due to lucky alignment. Signed-Off-By: David Anderson <[email protected]>
Signed-off-by: Avery Pennarun <[email protected]>
The sticky socket code stays in the device package for now, as it reaches deeply into the peer list. This is the first step in an effort to split some code out of the very busy device package. Signed-off-by: David Crawshaw <[email protected]>
Signed-off-by: Brad Fitzpatrick <[email protected]>
Signed-off-by: Brad Fitzpatrick <[email protected]>
Based on types and config parser from wireguard-windows. Signed-off-by: David Crawshaw <[email protected]>
@danderson this is I think entirely self-contained so shouldn't need much review. |
Signed-off-by: Tyler Kropp <[email protected]>
Signed-off-by: Brad Fitzpatrick <[email protected]>
Signed-off-by: Brad Fitzpatrick <[email protected]>
return key, nil | ||
} | ||
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// SymmetricKey is a chacha20poly1305 key. |
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Note that this is not the case with wireguard's pre-shared keys, which are 32byte values that are hashed into noise's chainkey.
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Pushed a light comment fix: d127a16
func (ip IP) Is6() bool { return !ip.Is4() } | ||
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// Is4 reports whether ip is an IPv4 address. | ||
func (ip IP) Is4() bool { |
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Typically throughout WireGuard, we've used [4]byte
for v4 and [16]byte
for v6, considering the Go standard library's choice of v6-mapped-v4 to be a mistake. Especially since somebody might legitimately put a ::ffff:1.2.3.4 address through WireGuard and expect it to be v6 and not punned into v4.
// it's not IPv4. | ||
func (ip IP) To4() []byte { | ||
if ip.Is4() { | ||
return ip.Addr[12:16] |
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Ditto here.
// IP is an IPv4 or an IPv6 address. | ||
// | ||
// Internally the address is always represented in its IPv6 form. | ||
// IPv4 addresses use the IPv4-in-IPv6 syntax. |
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See objection below.
} | ||
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func (ip IP) MarshalText() ([]byte, error) { | ||
return []byte(ip.String()), nil |
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Not super familiar here -- what's with the function name and signature? Can't we just have String()
like usual? Is this for some weird reflection serialization?
} | ||
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func IPv4(b0, b1, b2, b3 byte) (ip IP) { | ||
ip.Addr[10], ip.Addr[11] = 0xff, 0xff // IPv4-in-IPv6 prefix |
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No. See objection above.
c := int8(r.Mask) | ||
i := 0 | ||
if r.IP.Is4() { | ||
i = 12 |
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If you handle v4 properly, this becomes a single register-sized and/mask.
return &net.IPNet{IP: r.IP.IP(), Mask: net.CIDRMask(int(r.Mask), bits)} | ||
} | ||
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func (r CIDR) Contains(ip IP) bool { |
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Is this actually used anywhere in WireGuard?
Do you plan on using it inside of wireguard-windows
or something?
} | ||
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func (a *Key) LessThan(b *Key) bool { | ||
for i := range a { |
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What is the purpose of this? Seems dangerous, given it's not constant time.
Key lookup structures should use hashing rather than binary searches.
return subtle.ConstantTimeCompare(zeros[:], k[:]) == 1 | ||
} | ||
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func (k *Key) MarshalJSON() ([]byte, error) { |
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Why json here? wireguard-go doesn't use json.
"CON", "PRN", "AUX", "NUL", | ||
"COM1", "COM2", "COM3", "COM4", "COM5", "COM6", "COM7", "COM8", "COM9", | ||
"LPT1", "LPT2", "LPT3", "LPT4", "LPT5", "LPT6", "LPT7", "LPT8", "LPT9", | ||
} |
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Looks like you took this out of wireguard-windows, but does it really make sense here in the generic wireguard-go package?
} | ||
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func FromWgQuick(s string, name string) (*Config, error) { | ||
if !TunnelNameIsValid(name) { |
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wireguard-go doesn't parse wg-quick for anything. What's this for?
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// TODO(apenwarr): This is incompatibe with current Device.IpcSetOperation. | ||
// It duplicates all the parser stuff in there, but is missing some | ||
// keywords. Nothing useful seems to need it anymore. |
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If it's broken and nothing uses it, why is this included? Seems like the TODO can be addressed immediately.
Config semantics are important and this code seems pretty half-baked (there's a "TODO: this is broken, remove me" still in there). Reopening this. Maintaining a code base does not mean committing stuff in a "throw it over the fence" manner. It means having a real attention to detail and care, which takes focus before committing. I didn't want to have to comment on any of this and let you handle everything, but the quality here is questionable. Please fix this stuff up. |
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Update script & readme
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