Quickly and easily access a thrilling dungeon-crawling experience at any time. With a simple click of a button, players can enter a randomly generated dungeon filled with monsters and a classic RPG equipment looting system!
- Roguelite gameplay where the progress is reset when the player dies, but equipment is carried over.
- Players navigate through the dungeon by climbing the floors that features randomized events.
- Players can upgrade their stats upon level up, choosing 3 possible upgrades and 2 reroll chances per level.
- Players have 6 (MOBA style, 6 daggers or 6 shields are possible) slots of equipment that they can equip.
- There are 6 equipment rarities which are Common, Uncommon, Rare, Epic, Legendary, and Heirloom.
- HP (Hit Points) - The amount of damage a unit can take before dying.
- ATK (Attack) - The amount of damage dealt when a unit attacks.
- DEF (Defense) - The amount of damage reduction against attacks.
- ATK.SPD (Attack Speed) - How quickly a unit can perform attacks per second.
- VAMP (Vampirism) - Heals for a percentage of the damage dealt.
- C.RATE (Crit Rate) - Chance to land a critical hit.
- C.DMG (Crit Damage) - Amount of bonus damage dealt upon landing a critical hit.
If you encounter any issues or have any questions or suggestions, please open an issue on GitHub.
- v2.3: Pause game if hidden
- v2.2: Fixed JavaScript music errors
- v2.1: Stop bgm if the game is not visible
- v2.1: Show the value of an upgrade, thanks @Taklaminon
- v2.0: Internal change to capacitor to directly support Android
- v1.2: Optimized game assets and re-enabled bgm
- v1.2: Added name change feature
- v1.2: Pwa release
- v1.1.3: Disabled bgm because it's eating too much bandwidth
- v1.1.3: Capped equipment level to 100 maximum and tier to 10 maximum
- v1.1.3: Added equipment tiers
- v1.1.3: Nerfed vamp, atkSpd, critRate scaling and stat roll cap
- v1.1.3: Implemented player passive skills
- v1.1.3: Rebalanced player bonus stat growth, level up growth, and divine blessings
This browser-based game downloads sounds and images only when first needed, then caches them for future use. This saves data but may cause brief delays with new elements. After that, everything loads instantly. The Google Play version isn’t affected. Thanks for playing!
This game started as a fork after the original creator stated that he would no longer continue development and was open to someone else taking it forward.
- Red Pangilinan - Original Creator
- Aekashics - Monster Sprites
- Leohpaz - RPG SFX
- phoenix1291 - Level up SFX
- Leviathan_Music - Battle Music
- Sara Garrard - Dungeon Music