Support WebXR in a self-contained way #46
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Because of WebXR's history as targeting a separate display device (in the case of a desktop computer connected to an HMD), it requires a separate
requestAnimationFrame
handler to manage the frame rate - even in modern, standalone webXR devices. This update localizes the changes required towebgl.js
by dynamically patching the containing Benchmark instance, and adding only the additional parameters required to do the current webGL tests within webXR.