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human mission 10: Convert attacker units with wrapped CreateUnit
With the original TransformUnit the unit-peasant become unit-attack-peasant
only in GameCycle=2.
But the Defeat-Trigger that counts them is already executed in in GameCycle=1.
This trigger then counts 0 units of type 'unit-attack-peasant' and the
mission is lost.
This happens since Wargus/stratagus#626 was
merged: b5e5bb0c6a18ccbf ("Merge pull request #626 from zzam/trigger-each-cycle")
Before the code was fragile but it worked due to the ordering of
triggers.
Closes: #458
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