A fully customizable gold panning script for RedM that allows players to search for gold nuggets in water bodies across the map.
- Realistic Gold Panning: Players can pan for gold in designated water locations
- Configurable Settings: Easily adjust gold finding chances, amounts, and values
- Multiple Locations: Pre-configured with several gold panning spots (easily expandable)
- Visual Feedback: Progress bar, notifications, and on-screen help text
- Blip Markers: Gold panning locations are marked on the map
- Inventory Integration: Supports VORP Inventory (needs to be configured)
- Copy the
vaultfx-goldpanningfolder to your RedM server'sresourcesdirectory - Add
ensure vaultfx-goldpanningto yourserver.cfgfile - If using VORP Inventory, make sure to uncomment and configure the inventory-related sections in the code
All configuration options are in config.lua. Here's what you can customize:
- Gold finding chance and amounts
- Gold nugget value
- Panning duration
- Required item (set to
nilif not needed) - Gold panning locations
- Blip appearance
- Text strings
- Find a gold panning spot (marked with a gold pan icon on the map)
- Stand in shallow water near the spot
- Make sure you have a gold pan (if required in config)
- Press
Eto start panning - Wait for the progress bar to complete
- If successful, you'll find gold nuggets!
- VORP Core (Required)
- VORP Inventory (Optional, for item support)
To add new locations, edit the Config.GoldPanning.locations table in config.lua. Each location needs:
{x = x_coord, y = y_coord, z = z_coord, name = "Location Name"}For support, please open an issue on the GitHub repository or contact the developer.
This project is licensed under the MIT License - see the LICENSE file for details.