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Releases: VanillaPlusPlus/InfectedHordesPlus

Refactor to PluginBase format

05 May 14:14
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Path Notes:

  1. Recreation of Infected Horde Plus.
  2. Refactor to use PluginBase format, instead of Mission format.
  3. Refactor to no longer use the missions OnUpdate function, replaced with Timers.
  4. Removal of chat messages, reverted to printing to script.log only when I absolutely think it's important.

Future updates:
Will be adding a DZM_Notifications module for those who want Horde messages to show up as a GUI. This will never be required unless you want the feature.

First bug fix path.

12 Jan 05:29
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Older style of dayz modding, no longer use for anything else, but a reference to the dayz of old.

  • Config JSON Changes:

    • Added:
      • CANSPAWNSPECIALINFECTED boolean to json. This allows server owners to turn off whether, or not they want infected to spawn transparent.
      • SENDBROADCASTMESSAGE boolean to json. This allows server owners to turn off the server broadcast message.
  • Feature:

    • Added:
      • Setting INT_INFECTEDHORDE_DESPAWNTIME to 0 will cause hordes to stay in the game as long as there are living infected in the horde, it counts as an active horde.
      • Hordes will now check random locations, and disregard positions which contain a player. If by chance that all zones have a player inside of them, it will skip the spawn of a horde, and wait for the next event to be triggered. This is to keep from spawning unnecessary infected around the map, or ontop of players.