Releases: VanillaPlusPlus/InfectedHordesPlus
Releases · VanillaPlusPlus/InfectedHordesPlus
Refactor to PluginBase format
Path Notes:
- Recreation of Infected Horde Plus.
- Refactor to use PluginBase format, instead of Mission format.
- Refactor to no longer use the missions OnUpdate function, replaced with Timers.
- Removal of chat messages, reverted to printing to script.log only when I absolutely think it's important.
Future updates:
Will be adding a DZM_Notifications module for those who want Horde messages to show up as a GUI. This will never be required unless you want the feature.
First bug fix path.
Older style of dayz modding, no longer use for anything else, but a reference to the dayz of old.
-
Config JSON Changes:
- Added:
- CANSPAWNSPECIALINFECTED boolean to json. This allows server owners to turn off whether, or not they want infected to spawn transparent.
- SENDBROADCASTMESSAGE boolean to json. This allows server owners to turn off the server broadcast message.
- Added:
-
Feature:
- Added:
- Setting INT_INFECTEDHORDE_DESPAWNTIME to 0 will cause hordes to stay in the game as long as there are living infected in the horde, it counts as an active horde.
- Hordes will now check random locations, and disregard positions which contain a player. If by chance that all zones have a player inside of them, it will skip the spawn of a horde, and wait for the next event to be triggered. This is to keep from spawning unnecessary infected around the map, or ontop of players.
- Added: